Fetchfire

Playable · Pass the burning stone before the hellhound catches you · Action, Multiplayer

Remote fallback · not self-hosted. Self-hosting was attempted first. The captured Next.js shell fails hydration and its actual play/room navigation returns local HTTP404; the incomplete capture is not published. This page embeds the original English game, not a video. The creator website and live game server must remain available. Original game

Fetchfire — platform support
Plays onDesktop only
ControlsKeyboard, Mouse
Good to knowDesktop guest/bot gameplay tested. Requires the creator’s live server; observed latency about400–500ms. Touch support has not been acceptance-tested.
Works offlineNo — it only runs on the original site
PriceFree browser guest play; live original game service required.
Originalarpaxi.games/fetchfire · by Hysteria / ARPAXI (@afkfarmin)

A hot-potato arena game with a burning stone and a hellhound chasing its holder. Run, pass the stone and survive short rounds against other characters.

A hot-potato arena game with a burning stone and a hellhound chasing its holder. Run, pass the stone and survive short rounds against other characters.

Original game by ARPAXI / Hysteria · Original creator X post.

Self-hosting was attempted first. The captured Next.js shell fails hydration and its actual play/room navigation returns local HTTP404; the incomplete capture is not published. This page embeds the original English game, not a video. The creator website and live game server must remain available.

How to play Fetchfire

  1. Choose PLAY, then Start match in the bot-filled lobby or wait for automatic start. Click a destination or use WASD to move. Follow the displayed throw and dash controls to pass the stone and avoid the hound.

Controls: Choose PLAY, then Start match in the bot-filled lobby or wait for automatic start. Click a destination or use WASD to move. Follow the displayed throw and dash controls to pass the stone and avoid the hound.

Why it's worth your time

The cover is captured from actual gameplay, not generated artwork.

The normal game player runs the actual creator game. Remote fallback · not self-hosted.

Desktop guest input and bot matches were tested; no claim is made about full multiplayer progression, every ability or mobile support.

How it was made and where it lives

Hosted on the author's own page. The author publishes as Hysteria / ARPAXI (@afkfarmin). Original: https://arpaxi.games/fetchfire. Self-hosting was attempted first. The captured Next.js shell fails hydration and its actual play/room navigation returns local HTTP404; the incomplete capture is not published. This page embeds the original English game, not a video. The creator website and live game server must remain available.

Frequently asked questions

Is this a video preview?
No. This is the actual browser game and is marked Playable.
Does it work offline?
No. The original ARPAXI website and game server must remain available.

Tags: arena · party game · browsergame · playable