飞车 3D · Feiche 3D

Unofficial QQ Speed fan recreation: four tracks, drift charging, item races · Racing, Arcade

飞车 3D · Feiche 3D — platform support
Plays onDesktop and Phone & tablet
ControlsKeyboard, Touch
Good to knowOne 714 KB HTML file — engine, cars, tracks and music all generated in code — so it loads in about a second and never touches the network again. Every label is in Simplified Chinese. On a phone the game holds the throttle down for you and puts seven buttons on screen for everything else, and it held 60 frames a second in an emulated iPhone 13 with no sideways overflow. The phone layout is not finished, though: held upright, the standings list, the clock and the minimap overlap each other across the top, and the 换位 (swap items) button sits on top of the ▶ right-turn button and takes the tap at 390 and 430 pixels wide. Turn the phone sideways and both problems go away. The lobby is taller than a phone screen and has to be scrolled to reach the start button. Checked at emulated phone and tablet sizes; a real handset was not tried.
Works offlineYes — this page plays our own copy, so it keeps working if the original host goes down
PriceFree. No account, no download, no ads.
Originallf3-static.bytednsdoc.com/obj/eden-cn/nulojnulwlo/qqfeiche3d/index.html

An unofficial fan recreation of Tencent's QQ Speed (QQ飞车), in one self-contained page: four tracks, six cars on the grid, and the drift-charging, small-boost, double-boost and nitro chain the original is built around, plus an item race with missiles, bananas, shields and magnets. Not affiliated with or endorsed by Tencent.

飞车 3D is an unofficial fan recreation of QQ Speed (QQ飞车), Tencent's kart racer, rebuilt as a single browser page. It says so itself, in a line under the Start button: 非官方同人作品,致敬 QQ飞车。所有模型、贴图、音乐均为程序实时生成 — "an unofficial fan work, a tribute to QQ Speed; every model, texture and piece of music is generated in code at run time". Nothing here is affiliated with or endorsed by Tencent.

There are four tracks named after the original's: 11城 (CITY 11), 情迷爱琴海 (AEGEAN SEA), 法老金字塔 (PHARAOH) and 雪地大冒险 (SNOW ADVENTURE). You race five computer drivers over one to five laps, in a plain race or an item race, and the whole thing turns on QQ Speed's boost chain: hold Shift to drift, the drift fills a charge bar, a full bar is one nitro bottle, and a tap of the throttle at the instant the car straightens out of the drift is a "small boost". Stack the small boost and the nitro and you get the double boost.

The whole game is one HTML file of 714 KB — engine, cars, tracks and music all written out in code rather than shipped as model or audio files. It loads in about a second and then never asks the network for anything again. The interface is entirely in Simplified Chinese.

We could not find out who made it, or what with. The page carries no author, no credit line and no comments, and the only web address in the whole file is an XML namespace. The same 714,503 bytes are also served from a Cloudflare Pages site, claude-opus-5-5-qqfeiche3d.pages.dev; we downloaded both and they are byte for byte identical. That project name is the only pointer to a tool anywhere, and it is a name someone picked for a hosting project rather than a claim the page makes, so this entry names no maker and no model.

How to play 飞车 3D · Feiche 3D

  1. Pick a track from the four cards on the left. It is rebuilt from scratch each time you choose one, which takes about three seconds behind a 正在生成赛道 ("generating track") bar, and then six cars race that circuit behind the menu while you finish choosing.
  2. Then choose 比赛模式: 竞速模式 is a straight race, 道具模式 adds pickups. On the right, pick one of eight paint jobs, 圈数 (1, 2, 3 or 5 laps), 对手水平 (新手 rookie, 熟练 skilled, 车神 car god) and 画质 (quality). Press 开始比赛. Your choices are remembered in your browser.
  3. Driving: Up accelerates, Down brakes and then reverses, Left and Right steer. Hold Shift with a direction to drift — the longer you hold it, the wider the car swings — and the 集气 bar at the bottom fills while you slide. A full bar is one N₂O bottle, and you can hold two.
  4. The boost chain is the point of the game. Let go of Shift, and at the moment the car snaps straight tap Up or W: that is the 小喷 (small boost), and the earlier you catch it the better — get it right and the screen says 完美小喷. Fire a nitro with Ctrl (Space does the same) while the small boost is still running and you get the 双喷, the double boost. Two more free boosts, both from the page’s own tip sheet: tap Up the instant the countdown reads GO for a 起步加速 start boost, and tap Up the instant you touch down from a jump for the 落地喷 landing boost. We managed the first one; we never landed the second. The blue arrows painted on the road are boost pads.
  5. In 道具模式 you drive through floating boxes and collect up to two items, shown top centre: 导弹 a homing missile, 香蕉皮 a banana skin dropped behind you, 天使 a shield, 磁铁 a magnet that pulls you forward, and a free 氮气. Ctrl uses the first one, Alt swaps the two.
  6. The rest of the keys: R puts you back on the track, C cycles three cameras, M mutes the music, PgUp and PgDn change the tune, H hides the key list and Escape pauses to resume, restart or quit.
  7. On a phone the game holds the throttle down for you, because there is no throttle button. You get seven buttons instead: ◀ and ▶, 刹 (brake), 漂移 (drift), 小喷, 氮气 and 换位 (swap items). The camera, the music and pause have no touch control. Turn the phone sideways before you start — see below.

Controls: Up accelerates, Down brakes and reverses, Left and Right steer. Hold Shift with a direction to drift, and tap Up or W the moment the car straightens for a small boost. Ctrl (or Space) fires nitro or the item you are holding, Alt swaps your two items. R puts you back on the track, C cycles three cameras, M mutes the music, PgUp and PgDn change the tune, H hides the key list and Escape pauses. On a phone the throttle is automatic and the seven on-screen buttons cover everything else except the camera, music and pause.

Click Fullscreen above the game for the largest play area. If the game does not load, use Open in new tab to play it directly from our copy.

Why it's worth your time

The HUD is close to the original's: a live standings list of all six drivers, the lap counter and race clock with your best lap under them, a minimap with every car on it, your position as a big number out of 6, a speedometer in km/h, the drift charge bar and two N₂O slots — plus two item slots in an item race.

It is a real race, not a time trial with scenery. The five computer drivers are drawn from a pool of eight named characters — 秋名山车神, 漂移少女, 氮气小王子, 风之子 and the like — and they drift, they use nitro, and in an item race they fire missiles at whoever is ahead of them; one hit us. The first car across the line starts a ten-second countdown for everyone still driving (有车手已冲线!剩余 N 秒), and once you finish, the game drives your car home while the rest come in.

The result card ranks all six with total time and best lap; anyone who did not finish gets 未完成 and the percentage they covered. Above the table it counts what you did: drifts, small boosts, perfect small boosts, double boosts, nitros, top speed and crashes.

How fast it is: flat out the car sits at about 198 to 200 km/h, and a boost pad plus a nitro took us to 279. Our scripted driver won a single lap of 11城 against rookie opponents in 00:44.95, with the five computer drivers between 00:50.42 and 00:50.83; on 雪地大冒险 against 车神 opponents they lapped in 00:38.07 to 00:39.54 and left us nowhere. The circuits are 2,151 m (snow), 2,355 m (city), 2,430 m (pyramid) and 2,499 m (Aegean) a lap.

Nothing is downloaded but the page. We watched the network the whole time we played, and the only request the browser ever makes is for the HTML file itself. The music is the same story: four tunes (极速都市 at 128 bpm, 爱琴海之风 at 118, 法老的试炼 at 132, 冰雪狂飙 at 140, one per track) played on Web Audio oscillators rather than loaded as sound files. We confirmed the audio runs and changed tune with PgDn, but could not listen to it in our test setup.

It needs working WebGL acceleration. On our test Mac, in a browser using the GPU, the lobby and every race held 60 frames a second at 1280 by 720, and an emulated iPhone 13 held 60 too; forced onto software rendering the same page fell to about two, which is unplayable. The quality setting (流畅 / 均衡 / 极致) changes pixel density and shadow resolution, and a touch device starts on 均衡 where a desktop starts on 极致.

Your track, mode, car, lap count, opponent level, quality and tune are saved in your browser under the key feiche3d.v1. Your times are not: the best-lap readout covers the race you are in and nothing carries over. There are no records, no unlocks and no account.

The phone layout is the weak spot. It runs — 60 frames a second in an emulated iPhone 13, no sideways overflow, a lobby that reflows to one column — but the in-race panels sit at fixed pixel offsets and collide on a narrow screen. Held upright, the standings list covers the lap counter and the clock, the clock covers the minimap, and the charge bar runs under four of the buttons. Worse, the 换位 button sits on top of the ▶ right-turn button and, at 390 and 430 pixels wide, takes the tap. We measured four sizes: at 360 pixels and in landscape the ▶ button is clear and the top of the HUD does not overlap at all. Turn the phone sideways.

The Play button above runs our own unmodified copy. It is a fan recreation, and everything it borrows from QQ Speed belongs to Tencent; if the maker or the rights holder wants it gone, the contact in the footer gets it removed the same day.

How it was made and where it lives

Hosted on the author's own page. Original: https://lf3-static.bytednsdoc.com/obj/eden-cn/nulojnulwlo/qqfeiche3d/index.html. The Play button above runs our own unmodified copy, so the game keeps working here if that page goes down — which on free hosting usually has nothing to do with the author. Nothing about the game itself is changed, and the original stays linked from every page.

If you like 飞车 3D · Feiche 3D, try these

For the other racing games here, OVERDRIVE is the one with a real garage — twelve cars, nineteen tracks and five event types — and Ski Cross is another Chinese-language racer, downhill on skis with an avalanche behind you. For more fan recreations of somebody else's world, see Mushroom Arcade and DUST II · Desert Ops.

Frequently asked questions

Is this the official QQ Speed?
No. It is an unofficial fan recreation and says so on its own start screen. QQ Speed (QQ飞车) is Tencent's, and this page is not affiliated with or endorsed by Tencent. Rights holders can use the contact in the footer to request removal.
Do I need to read Chinese?
The menus and the on-screen messages are all in Simplified Chinese, and there is no language switch. The race itself is readable without it — the numbers, the minimap and the bars speak for themselves — but you will miss the boost tips.
Can I play it on a phone?
Yes, but turn it sideways. The throttle holds itself down and seven on-screen buttons cover steering, braking, drifting, the small boost, nitro and swapping items, and it ran at 60 frames a second in an emulated iPhone 13. Held upright, though, the HUD panels overlap each other and the swap-items button covers the right-turn button on a 390 or 430 pixel screen; in landscape neither happens.
Does it work offline?
Yes. It is one HTML file with the engine, the cars, the tracks and the music all built in, and after the page loads it makes no further network requests at all.
Does it save my times?
No. It remembers your track, car and race settings in your browser, but no lap records or results are kept.
Who made it?
We do not know. The page names nobody and credits no tool, and we found no post by anyone claiming it.
Is 飞车 3D · Feiche 3D free to play?
Yes. Everything on Floating Arcade is free, with no account, ads or downloads.
Can I embed this game on my own website?
Yes — copy the snippet below. The embedded player links back here, which is how we ask to be credited.

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Tags: 3D games · Fan remakes · Single-file games · Works offline